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For as long as I can remember, I have been creating with whatever tools I had available. It began with making games with anything I could get my hands on. Once I started using more design oriented programs, I was able to make bigger and better things. I challenged myself to take on projects that were out of my comfort zone. Through both successes and failures, I've learned many techniques and skills that continue to help me in future projects. My goal was and continues to be to make games that people can enjoy and draw a deeper meaning from.

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