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Scrap Yard

A time trial first person puzzle game. Created over the course of a week for Global Game Jam 2022 with a team of 4. Focused mainly on gameplay programming, but worked on level design and helped with all other aspects.

Game jam

GGJ 2022

Last Update

1/31/2022

Development Status

Complete

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Scrap Yard

A fast paced first person arcade game. Created within 72 hours for the Ludum Dare 42 game jam.

Game jam

Ludum Dare 42

Last Update

8/16/2018

Development Status

Complete

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Exploration

Exploration is a very short puzzle platformer made as a final for a game design class. All of the assets, including music, modelling, programming and animation were created within a month.

Game jam

None

Last Update

12/4/2018

Development Status

Complete

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Out of Sync

A short game created for my technology in art course. Music by Sean Finn, project coordination by Taylor Goldberg.

Game jam

None

Last Update

11/20/2017

Development Status

Complete

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Ball N Chain

Made for a University of Arizona game jam for Spring 2019. Play as the lost soul of a pirate who just wants to find his lost treasures. Primarily made as an experiment to try out physics based movement.

Game jam

UA Gamedev

Last Update

3/31/2019

Development Status

Complete

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Techno Western

Made at the University of Arizona within a week for a game development class. This project really pushed the limits of what I could complete under a time crunch. I was able to create a fully functional game with every asset being made within that week.

Game jam

None

Last Update

10/8/2018

Development Status

Complete

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Robot Revenge

My first game jam game ever. Originally Made in 2011 for a competition between a friend and I. I was debating on whether or not to put this out on the internet, but I think it's good to see where I started. There's a lot of bugs, but it's still actually fun.

Game jam

Competition between friends

Last Update

12/4/2014

Development Status

On Hold